home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 66
/
XENIATGM66.iso
/
Patch
/
Panzer Commander
/
pzc1_3.exe
/
Career
/
German
/
2NDPZB-5.PZS
< prev
next >
Wrap
INI File
|
1999-05-25
|
16KB
|
973 lines
[SCENARIO]
Time = 1400
Type = SINGLE
Duration = 18
Major = 24
Minor = 18
EndScen01 = 12,REACH -565,665,-365,865
EndScen02 = 2,DESTROY AT_GUN
EndScen03 = 1,DESTROY MG
[ARTILLERY_MISSIONS]
[AIRSTRIKE_MISSIONS]
[RENDERING]
MaxZ = 4800
Weather = Clear
[TERRAIN]
Map = 2NDPZB-5-T
Surface = 2NDPZB-5-S
Amplitude = 120
Set = Spring
[LANDSCAPE1]
Image = Tree2
Width = 64
Height = 128
Area = -370, 452, -369, 453
Count = 1
Distribution = RANDOM
[LANDSCAPE2]
Image = Tree2
Width = 64
Height = 128
Area = -427, 475, -426, 476
Count = 1
Distribution = RANDOM
[LANDSCAPE3]
Image = Tree2
Width = 64
Height = 128
Area = -376, 402, -375, 403
Count = 1
Distribution = RANDOM
[LANDSCAPE4]
Image = Tree2
Width = 64
Height = 128
Area = -410, 365, -409, 366
Count = 1
Distribution = RANDOM
[LANDSCAPE5]
Image = Tree2
Width = 64
Height = 128
Area = -532, 372, -531, 373
Count = 1
Distribution = RANDOM
[LANDSCAPE6]
Image = Tree2
Width = 64
Height = 128
Area = -542, 400, -541, 401
Count = 1
Distribution = RANDOM
[LANDSCAPE7]
Image = Tree2
Width = 64
Height = 128
Area = -500, 401, -499, 402
Count = 1
Distribution = RANDOM
[LANDSCAPE8]
Image = Tree2
Width = 64
Height = 128
Area = -452, 397, -451, 398
Count = 1
Distribution = RANDOM
[LANDSCAPE9]
Image = Tree2
Width = 64
Height = 128
Area = -502, 480, -501, 481
Count = 1
Distribution = RANDOM
[LANDSCAPE10]
Image = Tree2
Width = 64
Height = 128
Area = -571, 476, -570, 477
Count = 1
Distribution = RANDOM
[LANDSCAPE11]
Image = Tree2
Width = 64
Height = 128
Area = -547, 500, -546, 501
Count = 1
Distribution = RANDOM
[LANDSCAPE12]
Image = Tree2
Width = 64
Height = 128
Area = -442, 501, -441, 502
Count = 1
Distribution = RANDOM
[LANDSCAPE13]
Image = Tree2
Width = 64
Height = 128
Area = -395, 365, -394, 366
Count = 1
Distribution = RANDOM
[LANDSCAPE14]
Image = Tree2
Width = 64
Height = 128
Area = -506, 357, -505, 358
Count = 1
Distribution = RANDOM
[LANDSCAPE15]
Image = Tree2
Width = 64
Height = 128
Area = -577, 371, -576, 372
Count = 1
Distribution = RANDOM
[LANDSCAPE16]
Image = Tree2
Width = 64
Height = 128
Area = -585, 392, -584, 393
Count = 1
Distribution = RANDOM
[LANDSCAPE17]
Image = Tree2
Width = 64
Height = 128
Area = -602, 457, -601, 458
Count = 1
Distribution = RANDOM
[LANDSCAPE18]
Image = Tree2
Width = 64
Height = 128
Area = -517, 527, -516, 528
Count = 1
Distribution = RANDOM
[LANDSCAPE19]
Image = Tree2
Width = 64
Height = 128
Area = -406, 496, -405, 497
Count = 1
Distribution = RANDOM
[LANDSCAPE20]
Image = Tree2
Width = 64
Height = 128
Area = -342, 417, -341, 418
Count = 1
Distribution = RANDOM
[LANDSCAPE21]
Image = Tree2
Width = 64
Height = 128
Area = -366, 372, -365, 373
Count = 1
Distribution = RANDOM
[LANDSCAPE22]
Image = Tree2
Width = 64
Height = 128
Area = -50, -720, -49, -719
Count = 1
Distribution = RANDOM
[LANDSCAPE23]
Image = Tree2
Width = 64
Height = 128
Area = -115, -595, -114, -594
Count = 1
Distribution = RANDOM
[LANDSCAPE24]
Image = Tree2
Width = 64
Height = 128
Area = -120, -405, -119, -404
Count = 1
Distribution = RANDOM
[LANDSCAPE25]
Image = Tree2
Width = 64
Height = 128
Area = 15, -375, 16, -374
Count = 1
Distribution = RANDOM
[LANDSCAPE26]
Image = Tree2
Width = 64
Height = 128
Area = 60, -190, 61, -189
Count = 1
Distribution = RANDOM
[LANDSCAPE27]
Image = Tree2
Width = 64
Height = 128
Area = -105, -85, -104, -84
Count = 1
Distribution = RANDOM
[LANDSCAPE28]
Image = Tree2
Width = 64
Height = 128
Area = -70, 70, -69, 71
Count = 1
Distribution = RANDOM
[LANDSCAPE29]
Image = Tree2
Width = 64
Height = 128
Area = -245, 80, -244, 81
Count = 1
Distribution = RANDOM
[LANDSCAPE30]
Image = Tree2
Width = 64
Height = 128
Area = -145, -175, -144, -174
Count = 1
Distribution = RANDOM
[LANDSCAPE31]
Image = Tree2
Width = 64
Height = 128
Area = -450, 25, -449, 26
Count = 1
Distribution = RANDOM
[LANDSCAPE32]
Image = Tree2
Width = 64
Height = 128
Area = -280, -120, -279, -119
Count = 1
Distribution = RANDOM
[LANDSCAPE33]
Image = Tree2
Width = 64
Height = 128
Area = -540, 160, -539, 161
Count = 1
Distribution = RANDOM
[LANDSCAPE34]
Image = Tree2
Width = 64
Height = 128
Area = -390, 255, -389, 256
Count = 1
Distribution = RANDOM
[LANDSCAPE35]
Image = Tree2
Width = 64
Height = 128
Area = -250, 290, -249, 291
Count = 1
Distribution = RANDOM
[LANDSCAPE36]
Image = Tree2
Width = 64
Height = 128
Area = -125, 275, -124, 276
Count = 1
Distribution = RANDOM
[LANDSCAPE37]
Image = Tree2
Width = 64
Height = 128
Area = 60, 145, 61, 146
Count = 1
Distribution = RANDOM
[LANDSCAPE38]
Image = Tree2
Width = 64
Height = 128
Area = -195, 675, -194, 676
Count = 1
Distribution = RANDOM
[LANDSCAPE39]
Image = Tree2
Width = 64
Height = 128
Area = -340, 680, -339, 681
Count = 1
Distribution = RANDOM
[LANDSCAPE40]
Image = Tree2
Width = 64
Height = 128
Area = -190, 900, -189, 901
Count = 1
Distribution = RANDOM
[LANDSCAPE41]
Image = Tree2
Width = 64
Height = 128
Area = -300, 1045, -299, 1046
Count = 1
Distribution = RANDOM
[LANDSCAPE42]
Image = Tree2
Width = 64
Height = 128
Area = -410, 880, -409, 881
Count = 1
Distribution = RANDOM
[LANDSCAPE43]
Image = Tree2
Width = 64
Height = 128
Area = -250, 1140, -249, 1141
Count = 1
Distribution = RANDOM
[LANDSCAPE44]
Image = Tree2
Width = 64
Height = 128
Area = -105, 1125, -104, 1126
Count = 1
Distribution = RANDOM
[LANDSCAPE45]
Image = Tree2
Width = 64
Height = 128
Area = -30, 800, -29, 801
Count = 1
Distribution = RANDOM
[LANDSCAPE46]
Image = Tree2
Width = 64
Height = 128
Area = -540, 990, -539, 991
Count = 1
Distribution = RANDOM
[LANDSCAPE47]
Image = Tree2
Width = 64
Height = 128
Area = -780, 745, -779, 746
Count = 1
Distribution = RANDOM
[LANDSCAPE48]
Image = Tree2
Width = 64
Height = 128
Area = -590, 625, -589, 626
Count = 1
Distribution = RANDOM
[LANDSCAPE49]
Image = Tree2
Width = 64
Height = 128
Area = -195, 1330, -194, 1331
Count = 1
Distribution = RANDOM
[FOREST1]
Location = -35, -1910
Radius = 100
Plant1 = Tree2,64,128
[FOREST2]
Location = 40, -1505
Radius = 100
Plant1 = Tree2,64,128
[FOREST3]
Location = -1150, 435
Radius = 100
Plant1 = Tree2,64,128
[FOREST4]
Location = -475, -805
Radius = 100
Plant1 = Tree2,64,128
[FOREST5]
Location = -735, -180
Radius = 100
Plant1 = Tree2,64,128
[FOREST6]
Location = -620, 760
Radius = 81
Plant1 = Tree2,64,128
[FOREST7]
Location = -385, -110
Radius = 65
Plant1 = Tree2,64,128
[FOREST8]
Location = -975, -1365
Radius = 100
Plant1 = Tree2,64,128
[FOREST9]
Location = -740, 1320
Radius = 100
Plant1 = Tree2,64,128
[FOREST10]
Location = -1245, -85
Radius = 100
Plant1 = Tree2,64,128
[FOREST11]
Location = 1055, -775
Radius = 100
Plant1 = Tree2,64,128
[FOREST12]
Location = 1045, -1575
Radius = 100
Plant1 = Tree2,64,128
[FOREST13]
Location = 1825, -1025
Radius = 100
Plant1 = Tree2,64,128
[FOREST14]
Location = 1275, 1265
Radius = 100
Plant1 = Tree2,64,128
[FOREST15]
Location = 785, 1925
Radius = 100
Plant1 = Tree2,64,128
[FOREST16]
Location = 115, 985
Radius = 100
Plant1 = Tree2,64,128
[FOREST17]
Location = 515, 1335
Radius = 100
Plant1 = Tree2,64,128
[FOREST18]
Location = 505, 195
Radius = 100
Plant1 = Tree2,64,128
[FOREST19]
Location = 535, -415
Radius = 100
Plant1 = Tree2,64,128
[FOREST20]
Location = 1735, -2005
Radius = 100
Plant1 = Tree2,64,128
[FOREST21]
Location = 1675, 25
Radius = 100
Plant1 = Tree2,64,128
[FOREST22]
Location = 1055, 15
Radius = 100
Plant1 = Tree2,64,128
[FOREST23]
Location = 1615, 2005
Radius = 100
Plant1 = Tree2,64,128
[FOREST24]
Location = 165, 2135
Radius = 100
Plant1 = Tree2,64,128
[FOREST25]
Location = -1215, 2175
Radius = 100
Plant1 = Tree2,64,128
[FOREST26]
Location = -760, 505
Radius = 60
Plant1 = Tree2,64,128
[FOREST27]
Location = -585, 1900
Radius = 100
Plant1 = Tree2,64,128
[STRUCTURE1]
Mesh = school
Location = -385, 422
Orientation = EAST
[STRUCTURE2]
Mesh = HouseG
Location = -507, 457
Orientation = WEST
[STRUCTURE3]
Mesh = HouseG
Location = -432, 397
Orientation = SOUTH
[STRUCTURE4]
Mesh = HutB
Location = -521, 477
Orientation = WEST
[STRUCTURE5]
Mesh = HutB
Location = -575, 447
Orientation = WEST
[STRUCTURE6]
Mesh = HutB
Location = -401, 461
Orientation = NORTH
[STRUCTURE7]
Mesh = houseWD
Location = -450, 375
Orientation = EAST
[STRUCTURE8]
Mesh = houseWD
Location = -517, 397
Orientation = SOUTH
[STRUCTURE9]
Mesh = houseWD
Location = -422, 447
Orientation = NORTH
[STRUCTURE10]
Mesh = houseWD
Location = -532, 450
Orientation = NORTH
[STRUCTURE11]
Mesh = cafe
Location = -442, 456
Orientation = SOUTH
[STRUCTURE12]
Mesh = BrickHos
Location = -581, 422
Orientation = WEST
[STRUCTURE13]
Mesh = farm
Location = -565, 392
Orientation = NORTH
[STRUCTURE14]
Mesh = farm
Location = -402, 387
Orientation = WEST
[STRUCTURE15]
Mesh = houseWD
Location = -502, 382
Orientation = WEST
[STRUCTURE16]
Mesh = houseWD
Location = -501, 497
Orientation = WEST
[STRUCTURE17]
Mesh = houseWD
Location = -451, 481
Orientation = NORTH
[TANK_PLATOON1]
Commander = AI
Name = PzIIIF 1
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,-215,-605
Order3 = WayPt,-215,-505
Order4 = WayPt,-215,-390
Order5 = WayPt,-215,-265
Order6 = WayPt,-215,-165
Order7 = WayPt,-215,-65
Order8 = WayPt,-280,0
Order9 = WayPt,-345,65
Order10 = WayPt,-405,125
Order11 = WayPt,-475,195
Order12 = Attack,ALL
Order13 = WayPt,-475,265
Order14 = WayPt,-475,330
Order15 = WayPt,-475,420
Order16 = WayPt,-475,510
Order17 = WayPt,-475,610
Order18 = WayPt,-475,720
Order19 = Attack,ALL
[TANK11]
Type = PanzerIIIF
Location = -215, -715
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK12]
Type = PanzerIIIF
Location = -212, -733
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK13]
Type = PanzerIIIF
Location = -215, -755
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON2]
Commander = AI
Name = PzIIIF 20
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = Attack,ALL,Commitment:64
Order2 = WayPt,846,-211
Order3 = WayPt,846,-90
Order4 = WayPt,850,40
Order5 = WayPt,850,165
Order6 = WayPt,850,285
Order7 = WayPt,850,410
Order8 = WayPt,850,530
Order9 = WayPt,850,670
Order10 = WayPt,1015,665
Order11 = WayPt,1185,665
Order12 = Attack,ALL
[TANK21]
Type = PanzerIIIF
Location = 846, -340
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK22]
Type = PanzerIIIF
Location = 850, -361
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK23]
Type = PanzerIIIF
Location = 850, -385
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[TANK_PLATOON3]
Commander = HUMAN
Name = PzIIIF 21
Class = VETERAN
Alignment = AXIS
Nationality = GERMAN
Order1 = WayPt,700,-176
Order2 = WayPt,700,-45
Order3 = WayPt,700,95
Order4 = WayPt,700,267
Order5 = WayPt,700,417
Order6 = WayPt,535,417
Order7 = WayPt,380,415
Order8 = WayPt,235,415
Order9 = WayPt,85,415
Order10 = WayPt,-95,415
Order11 = WayPt,-265,415
Order12 = WayPt,-265,575
Order13 = WayPt,-265,745
Order14 = WayPt,-415,745
[TANK31]
Type = PanzerIIIF
Location = 698, -341
Orientation = SOUTH
Name = Leader
Crew = 80,80,80,80
Texture = Images
[TANK32]
Type = PanzerIIIF
Location = 700, -361
Orientation = SOUTH
Name = Unit 1
Crew = 80,80,80,80
Texture = Images
[TANK33]
Type = PanzerIIIF
Location = 700, -385
Orientation = SOUTH
Name = Unit 2
Crew = 80,80,80,80
Texture = Images
[AT_GUN1]
Type = FreAT47Bunker
Location = -496, 367
Orientation = NORTH
Name = 47-AT 18
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[AT_GUN2]
Type = FreAT47Bunker
Location = -427, 372
Orientation = NORTH
Name = 47-AT 19
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG1]
Type = FreBunkerMG2
Location = 2336, 882
Orientation = NORTH
Name = MG 2
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG2]
Type = FreBunkerMG2
Location = 1653, 947
Orientation = NORTH
Name = MG 3
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG3]
Type = FreBunkerMG2
Location = 1011, 865
Orientation = NORTH
Name = MG 4
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG4]
Type = FreBunkerMG2
Location = 491, 702
Orientation = NORTH
Name = MG 5
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG5]
Type = FreBunkerMG2
Location = -517, 385
Orientation = NORTH
Name = MG 6
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG6]
Type = FreBunkerMG2
Location = -416, 387
Orientation = NORTH
Name = MG 7
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG7]
Type = FreBunkerMG2
Location = -1647, 550
Orientation = NORTH
Name = MG 8
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG8]
Type = FreBunkerMG2
Location = -2286, 531
Orientation = NORTH
Name = MG 9
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MG9]
Type = FreBunkerATR
Location = 2297, 896
Orientation = NORTH
Name = ATR 10
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGA]
Type = FreBunkerATR
Location = 1713, 920
Orientation = NORTH
Name = ATR 11
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGB]
Type = FreBunkerATR
Location = 1073, 846
Orientation = NORTH
Name = ATR 12
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGC]
Type = FreBunkerATR
Location = 555, 687
Orientation = NORTH
Name = ATR 13
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGD]
Type = FreBunkerATR
Location = -436, 407
Orientation = NORTH
Name = ATR 14
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGE]
Type = FreBunkerATR
Location = -498, 392
Orientation = NORTH
Name = ATR 15
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGF]
Type = FreBunkerATR
Location = -1607, 532
Orientation = NORTH
Name = ATR 16
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL
[MGG]
Type = FreBunkerATR
Location = -2222, 521
Orientation = NORTH
Name = ATR 17
Class = VETERAN
Alignment = ALLIED
Nationality = FRENCH
Crew = 80,80,80,80
Order1 = Attack,ALL